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Echochrome 2 ps3 gameplay
Echochrome 2 ps3 gameplay





echochrome 2 ps3 gameplay
  1. #ECHOCHROME 2 PS3 GAMEPLAY UPDATE#
  2. #ECHOCHROME 2 PS3 GAMEPLAY SERIES#
echochrome 2 ps3 gameplay

In all honesty, I would take a hundred of games that look like this over one generically rendered FPS or Grand Theft Auto clone. Each technique involves rotating the level around a constantly moving character to “catch” some strange, shadowy creatures called “echoes.”ĭespite the game’s obviously minimalist graphical style, Echochrome looks and sounds beautiful. Since I love any and all games that offer something new, I was quick to pick up the sad, lonely PS3 controller on one of Sony’s white leather couches (I told you it was fancy!) and test it out for myself.Īs you can see in the above tutorial video, the game offers five ways to solve the game’s Escher-esque puzzles: perspective traveling, perspective landing, perspective existence, perspective absence, and perspective jump. I hope you’re as excited as I am about this upcoming release! Be sure to keep an eye on the PlayStation.Blog as I’ll be back to discuss additional game features and answers some of your questions posted below.Nick already got some short hands-on time with upcoming PSN game Echochrome at last year’s TGS, but the English build - which was available to play at Sony’s fancy press room in the swank W Hotel - offered a few new levels to try out. Your goal is to reach the target percentage to clear the level. Each time you color a block, your clear percentage will increase. A red character makes a red block and a blue character makes a blue one. When the characters walk, they will color any blocks that are creating the shadows they’re walking on. In “paint” mode, the characters are colored in red, green, or blue. In “echo” mode, the objective is to collect the ghost-looking characters called “echo.” You will see a few of them in each level, so collect them all to clear the stage. Additionally, there is “echo” mode and “paint” mode. Navigating the character to the goal by creating a shadow path is called “escort” mode. The best way to think of it is to treat the controller like a flashlight that you shine on these objects to manipulate the shadow within the scenery-this is actually one of the ideas that helped the dev team come up with the concept.Įchochrome ii has 100 built in levels and there are three different ways to enjoy each one. Once you check out the game for yourself I think you’ll enjoy how it uses PlayStation Move in this rather unique and original way. You can check out some actual gameplay in the video above. The blocks and objects you see in each level will cast different shadows depending on your movement so as you alter the perspective and angles by adjusting this light source, you will manipulate the shadows they cast to ultimately reveal a solution to the puzzle and guide your character to the exit.

#ECHOCHROME 2 PS3 GAMEPLAY SERIES#

If you didn’t see my last post and are curious as to what echochrome ii is all about, it’s a unique puzzle game using the PlayStation Move motion controller to shine a light on a series of blocks and objects to create realistic shadows on the wall.

#ECHOCHROME 2 PS3 GAMEPLAY UPDATE#

Wow, it’s been some time since our last game update so I am very excited to announce that echochrome ii will be available for your holiday gaming pleasure on December 21st! And if you’re already enjoying PlayStation Move and our vast library of Move titles, then echochrome ii will be a great addition to your collection.







Echochrome 2 ps3 gameplay